Jim Moreno finishes his look at how to RP using magic with some handy links from around the web.
Editorials
Opinion pieces from HUB writers.
The Guild Wars 2 team has produced a couple of new wallpapers straight out of the recently released "Art of Guild Wars 2" book. Both have a dark forbidding look. Check them out!
Folks purchasing the new 2010 MMO Calendar will directly benefit St. Jude's Children's Hospital. MMO developers including Turbine, Blizzard and Funcom have all contributed artwork to make this one of the hottest calendars on the market. Read on and MAKE A DIFFERENCE in a child's life!
The Mad King is once again rampaging across all Guild Wars servers. Arriving on the heels of the latest game update, the spooky Halloween events will give players lots of thrills, chills and nifty stuff. Keep reading!
NCsoft is stepping up the Halloween season this year with a range of events, quests, costumes and other goodies across all their titles. Event details for Aion, City of Heroes, Exteel, Guild Wars, Lineage and Lineage 2 --after the jump!
In this week's RoleCraft, Jim Moreno looks at the actual act of casting the spell itself.
In this week's RoleCraft, we'll look at how a spellcaster puts their magic to good use in the world of roleplay.
This week in RoleCraft, we look at how players can work the mystical arts of magic into their RP.
Jim Moreno looks at how roleplayers can create a character who is in the military.
In anticipation of the launch of this year's Aion, NCsoft announced an exclusive cross promotion today giving preorder customers/players the ability to call upon the Aion wings emote within the Guild Wars family of games. Check out a video after the jump.
Felicia Day's MMOG-focused comedy series is great at getting laughs, but can it also teach us things about roleplaying in online worlds?
ArenaNet has released the first official trailer for Guild Wars 2. Guild Wars 2 is set to debut sometime in 2010. Check it out!
A collection of the finest RP links from around the Internet.
Morale is a very real aspect of warfare. Historical battles are as often won through moral superiority as physical strength. Rules that account for morale loss (and less frequently, morale gain) are very common in military computer, miniature, and board games yet have been largely neglected for games where a player controls a single avatar.
As long as player action sequences are the driving force behind special maneuvers, MMOs will be nothing but a numbers game. The key to break this cycle is to focus on responses to the enemy's actions.
Nothing like a cool wintry breeze blowing through the deserts of Guild Wars to make a hot summer day better. Checkout the Wintersday Celebration in July event after the jump.
The Guild Wars dev team has posted the updated Zaishen Reward patch notes on the official site. Grab the list of rewards to be had during the Dragon Festival!
The annual Guild Wars Dragon Festival is now live on all servers. Roller Beetle tournaments, special quests and holiday-related loot will be featured in the Shing Jea Monastery as well as in Kaineng. Read on!
The Guild Wars Xunlai Tournament House has been shut down for an extended and indefinite period of time, according to a release on the Guild Wars Wiki. Read why after the jump.
How much of an MMO is button smashing and how much involves actual skill? This installment is an investigation of how armor choices and shield employment can yield more combat decisions.
I like stats as much as the next person (probably more), but when warfare is boiled down to raw probabilities, battlefield skill disappears. The building of the best stat base becomes much more important than any sort of tactical competency. Instead of seeking a skill based work-around, games come up with new statistical probabilities.
Korean MMO giant NCsoft released today its first quarter earning results for 2009, showing significant profit increases in the Asian market, while the North American figures are still spiraling down from 17% market share in 2006 to the current 8%. The report also noted Aion's upcoming Western market release and beta tests for new titles: Punch Monster, Dragonica, Steel Dog and Metal Black "within the year". Full report after the jump
In this installment, Jonathan Steinhauer looks at the last MMO class archetypes, the Healer, and why this role at least is solidly developed.
Guild Wars developer ArenaNet has announced that over 6 million units have been sold. The announcement comes on the brink of GW's fourth anniversary. To celebrate, ArenaNet has released a major content upgrade. Check out the details by clicking 'read more'.
Guild Wars is celebrating their fourth anniversary in style. Players have several interesting things they can do for their characters including renaming and revamping their looks. Find out what's in store by clicking 'read more'.
All NCSoft MMOs, including the soon-to-be-released Aion, will now be available via Steam download. City of Heroes, Guild Wars, and Lineage/Lineage II are now available and Aion will become available when released. Read the press notice after clicking below.
MMOZine Issue 11, the premier free MMORPG magazine, is now ready for downloading!
World of Wacraft: Secrets of Ulduar and beyond exclusive, Aion hands-on exclusive, Guild Wars exclusive, plus Dragonica, City of Heroes, Runes of Magic, EVE and more.
The archetypal concept of the tank assumes that PvE opponents have the mental capacity of cattle. Instead of a monster intelligently attacking what would make his enemy most vulnerable (the Healer) or what is the greatest actual threat (the DPS), it attacks the one opponent that isthe smallest real threat and the hardest to kill: the Rodeo Clown... er Tank.
Guild Wars will be turning four years old on April 28th and they are ready to roll out the celebratory gifts and goodies for players. Among other great stuff, players will be able to increase storage size in several different ways. Check out the other changes coming your way by clicking below.
The latest game update to Guild Wars is now live on servers. Featuring a new Zaishen Reward, you can read the patch notes by clicking 'read more'.
In this week's RoleCraft, Jim Moreno looks at the issue of player housing in MMOGs and how it can shape one's roleplay experience.
Starting a new series on the archetypal MMO classes, Jonathan Steinhauer begins by looking at DPS and the issue of hitting versus damaging.
This week on RoleCraft, Jim Moreno looks into how roleplayers can prepare for an adventure - Research, Plan, Go!
In this edition of RoleCraft, Jim Moreno wonders about a crucial element in tabletop gaming missing from the MMO - the Dungeon-Master.
In this installment, Jonathan Steinhauer takes a look at the weapons of fantasy MMOs and how they have all become identical.






